![GitHub - Doppelkeks/Unity-CommandBufferRefraction: Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.com ... GitHub - Doppelkeks/Unity-CommandBufferRefraction: Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.com ...](https://user-images.githubusercontent.com/530629/30776705-77c565b4-a0ab-11e7-9fac-3d61d49e6190.png)
GitHub - Doppelkeks/Unity-CommandBufferRefraction: Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.com ...
![Making a Glass Material in Unity. Creating Transparent Window Effect in… | by James West | Nerd For Tech | Medium Making a Glass Material in Unity. Creating Transparent Window Effect in… | by James West | Nerd For Tech | Medium](https://miro.medium.com/v2/resize:fit:1274/1*tE1MIXu--hgTGvOCJfq6lw.gif)